S10 SMdP GRUPPO PARKOUR

27 07 2010

GROUP NAME: Parkour
GROUP PROJECT: roma 10 s.maria d.pieta
GROUP MEMBERS: Moe Elsayed, Edwin Arbito, Tim Madrid, Caio Moretti
ASSIGNMENT:  workshop 1

Frame 1 – highway

Frame 2 – aqueduct


Frame 3 – city

Frame 4 – forest

Frame 5 – creek

Frame 6 – plains

Frame 7 – fountain

Plan

The time spent at Santa Maria della Pieta revealed two varying phenomena dependent on which side of the wall we were on.

A modern map is an objective representation of control.  Aboriginist maps were tales just as Greek mythology was a map; stories that carried subjective concerns through language that expressed the dangers or descriptions of a specific element so generations would know how to successfully navigate or overcome land or obstacle in the event they knew the story.

Our maps consisted of navigating from one point to another, interacting with our surroundings naturally rather than follow the graphic signage that served as a wayfinding device.  Just like the practice of parkour, preconceptions were abolished in order to utilize our designated sites that was most advantageous to us opposed to obeying the rules in which society had alotted us.  This provided two different results, where Parco Pineta, one of Rome’s last remaining vestiges of wilderness, allowed for a more free procession through space where the multiple layers and thresholds are woven together allowing for more decisive paths.  Inside the walls of Santa Maria della Pieta proved to be more restrictive, where the autonomous bodies of the pavillions

Advertisements

Actions

Information

3 responses

3 08 2010
james

excellent video excellent images excellent impression …

[now could we maybe reduce that pencil-draft story board a tad. i mean, i like it a lot but it’s … big.]

2 08 2010
Philip Speranza

Please continue to upload new material so we can review it together.
Thank you

29 07 2010
philipsperanza

If you do not have more drawings, use this opportunity to trace over and highlight paths, nodes, and boundaries of the Mappa Mundo.
**How do you continue to draw time for your project? Is it always linear or is it in fact cyclical? Does your diagrams return to start? Consider a circular diagram. What is the period of the circle? How does this relate to the life of the SMdP hospedale?

Consider zooms of materiality and phenomenal effects. How do you show activities of rituals (people) in the site/construct? Can you abstract or even sketch this…over time and come up with a language to express some people lingering longer and some shorter in time.

Looking at the last diagram in your post, how does it operate? what allows the interactions with nature as you suggest? Does this not require a heightened attention to a particular aspect of nature? Otherwise all garden spaces would operate similarly. What makes your path / construct unique?
Beautiful images but continue to layer it with drawings / other media and then look for differences amongst the values.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s